Resume

Experience

KAP Games — Senior Game Developer
January 2024 — PRESENT

Overseeing development of KAP Games' Captain and Company, an online naval battle web3 game where captains can hire multiplayer crews to engage with other ships in the seas. This project was developed using Unity3D with Photon Quantum as the multiplayer engine.

Kumu Inc. — Game Developer
March 2021 — August 2023

Developed various aspects of UBE: Virtual Hangout app for Android and iOS along with an unreleased multiplayer game using Unity3D and Photon Quantum.

Spiralworks Technologies — Game Developer
June 2018 — January 2021

Developed several video slot machine games for desktop and mobile devices using HTML5, Typescript/Javascript, and other JS libraries.

Xurpas Inc. — Game Developer
July 2016 — May 2018

Developed various aspects of casual video games on Android using Unity3D for mobile.

Quickfire Games — Game Developer Intern
September 2015 — December 2015

Assisted in the development of Wild Season for the whole duration of the internship. Main tasks include assisting in the development of the story branch of the game, and other various tasks. Game was developed using Unity3D.

Career Highlights

Game Ka Na Ba? The Architecture and Design of the Gaming World — SPEAKER
January 24, 2019 — University of the Philippines, Diliman, Quezon City

Invited by the United Architects of the Philippines Student Auxiliary - University of the Philippines Diliman Chapter (UAPSA-UPD) as a guest-speaker. Presented an introduction to game development and the Philippine game development industry for Architecture and Design students. The presentation highlights potential career opportunities for architecture graduates, the state of the local industry, as well as the basic workflow for video game development.

COMSSO Unity Tutorial — SPEAKER
March 2, 2017 — University of the East, Manila City

Invited by the University’s Computer Students Society as a guest-speaker. Presented an “Introduction to Unity3D and game development” workshop for Computer Science majors. The workshop highlighted the basic workflow in Unity, including a basic and simple recreation of the game Flappy Bird.

Unite Singapore 2016
October 2, 2016 - October 3, 2016 — Sands Expo and Convention Centre at Marina Bay Sands, Singapore

Attended the Southeast Asian leg of Unite, a 2 day conference organized by Unity, as a Xurpas Inc. representative. Also had the opportunity to take the Unity Certified Developer exam in the same event.

Certifications

Unity Certified Developer
October 2016 — October 2018

Certification ID: #201610UCD1023

Education

De La Salle-College of Saint Benilde
2012 - 2016

Bachelor of Science in Information Technology with specialization in Game Design and Development. Graduated Cum Laude with a CGPA of 3.534. Affiliations: Benildean Press Corps (Official School Newspaper), GUILD (Gamers Union for Innovation and Leadership Development)

Malate Catholic School
2002 - 2012

Primary and Secondary education. Graduated with distinction. Activities and societies: MCS Glee Club, Rondalla Ensemble, Society of Math and Science, The Clarionette (Official School Newspaper)

Programming

Unity3D 90%
Unity3D 90%
C# 85%
C# 85%
Photon Quantum Multiplayer 75%
Photon Quantum Multiplayer 75%
Typescript/Javascript 70%
Typescript/Javascript 70%
HTML5 60%
HTML5 60%
C/C++ 60%
C/C++ 60%

Art

Adobe Illusrator 90%
Adobe Illusrator 90%
Adobe Photoshop 75%
Adobe Photoshop 75%
Autodesk Maya 50%
Autodesk Maya 50%
Blender 50%
Blender 50%

Other skills

Git (GitHUb, BitBucket) 90%
Git (GitHUb, BitBucket) 90%
Unity Version Control 80%
Unity Version Control 80%
SVN 70%
SVN 70%